V6 Bullet Hell Reversal

Whats new:

Minor Player acceleration added

Player bullet now is a distinctive blue compared to the enemy red bullets

If player avoids enemy will cause ddos to spawn rapidly until player clears the enemies

Enemy bullets damage increases after level 25
goes from 5 damage to a maximum of 50
fixed a bug on the bullet damage increment

Added a dynamic background
(speed is adjusted after testing and making sure it dosent distract the player)

Ddos ending animation now fades out
Added a Quit Button

Added an Online Leaderboard to upload highscore

Added new Main Menu Art and Animation

Major Gameplay Change:
Every 15 rounds there will be a ddos phase
fixed bug where ddos phase gets triggered and does not stop

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