okay, so, gameplay wise, it's pretty good, pacing feels alright, enemies are predictable yet plentiful
First, the DDOS attacks, and the corresponding enemies, a useful piece of advice would be to start an animation so players can gauge how long they stay, or just having a wave timer for the DDOS attacks.
Second, the slowdown for time, personally i'd like to prematurely start time back up at a small extra cost but that's just me
Third, AI, they don't strafe, or at least, from what i can tell, would be nice and a fun challenge
Fourth, Shield, it kinda favors people who just hold down left click, and that's not fun. Maybe slowly burn down the shield if they hold it with empty too long, or just let it regenerate over time
← Return to game
Comments
Log in with itch.io to leave a comment.
okay, so, gameplay wise, it's pretty good, pacing feels alright, enemies are predictable yet plentiful
First, the DDOS attacks, and the corresponding enemies, a useful piece of advice would be to start an animation so players can gauge how long they stay, or just having a wave timer for the DDOS attacks.
Second, the slowdown for time, personally i'd like to prematurely start time back up at a small extra cost but that's just me
Third, AI, they don't strafe, or at least, from what i can tell, would be nice and a fun challenge
Fourth, Shield, it kinda favors people who just hold down left click, and that's not fun. Maybe slowly burn down the shield if they hold it with empty too long, or just let it regenerate over time
Oh wow! This is great thanks so much for your feedback!! This is really really useful!
Thanks again :)
Welcome, will await update (great time passer), good luck.